Final Fantasy IV - Namingway Edition v2.05
By Rodimus Primal

The original purpose of this hack is to bring the names of things within Project II closer
to Square Enix's current naming of spells, items, monsters, and the like. Because of space
limitations, some things are abbreviated. In addition, all enemies have had their stats 
reverted to their more powerful Japanese Final Fantasy IV counterparts, and the final boss 
has his original battle script. Also, Rosa and Rydia have their original spell acquisition 
rates. B Button Dash is also added, but you must hold B before you move in order for it to work
if you are on the world map. It works as intended in towns and dungeons. Also, holding B while
in an airship will slow you down to help landing in tough spots (like Troia). While in battle, 
pressing X will skip a characters turn, and pressing Select will switch between Max HP and
ATB percentage. 

In addition to renaming, most of the script was rewritten to better match the original
Japanese and modern translations. Thanks 

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Instructions

Use a Final Fantasy II (US) (1.1).smc ROM without a header. Use a patching program to apply
one of the .ips patches included. I recommend using Lunar IPS to patch your ROM, but I 
cannot tell you where to get a ROM. If there are any patching issues, use the program,
tush, to ensure that you have an unheadered ROM. 

There are 3 patches included. You only need to apply one of them to your ROM, so there
is no need to stack any patches.

-Final Fantasy IV Namingway Edition.ips 
	The full game with the updated title screen. This already has the add-on applied 
	so that you have as close as to the original Japanese title screen as we could. 
	Big thanks to chillyfeez for his hard work inserting this.
-Final Fantasy IV Namingway Edition (Project II Title Screen).ips 
	The full game with the title screen made by Paladin for the original Project II.
	This is for those who like the US title screen but wanted it to be properly 
	numbered as IV instead of II.
-Final Fantasy IV Namingway Edition Title Screen (add-on).ips
	This is the add-on patch created by chillyfeez. This is included so that those
	that want to apply it to other projects (such as Project II), or to a vanilla
	Final Fantasy II US. 
-Remove B Button Dash.ips (optional patch)
	This fourth patch is meant for those that prefer to NOT have the ability to dash
	like later versions of the game when pressing and holding the B-Button. 
	Apply this to an already patched Namingway Edition ROM to remove the feature. 

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Version changes:
V2.05
-Typo fix in Black magic classroom.
-The battle backgrounds for the Sylph Cave, Cave Eblan, and the Sealed Cave now display the 
 correct palette.
-Sealed Cave skip restored.
-Included patch to remove B-Button Dash

V2.04
-Rosa's Mother is no longer erroneously named.
-Small fixes to punctuation. (thanks blossom7)

V2.03
-Tellah's line if you did not see Rosa in Kaipo updated.
-Soldier at entrance to Baron Castle in beginning updated.
-Monsters with Summon Drops updated.

V2.02
-Typo fix for Chief.
-Typo for Rydia's return fixed.

V2.01
-Changed line Cecil says about him being a dark knight after talk with Rosa in the beginning. 
 (not using the DS line any longer)

V2.0
-Major script overhaul. 
-Indentation of text removed to make space for revamped script.
-Curse restored as Dispel.
-Some enemy spell names updated
-Some enemy names updated
-Final Boss HP increased back to JP counterpart. 

V1.99a
-Minor typos corrected and some lines rephrased for clarity (Thanks romhacksaw and CloudStrife7894)

V1.99
-Fixed bug that caused Rosa's Pray to not work when certain character slots were empty
-Fixed a skip turn bug that affected item consumption (chillyfeez)
-Updated Anna's dialog in Damcyan

V1.98d
-Typo in Paladin Room and Agart Inn corrected (thanks JBAU)

V1.98c
-Typo in Agart Inn corrected. (thanks Chrono 199X)
-Typo fixed in Slyvan Cave room (thanks superlowprofile)

V1.98b
-Typo found and fixed with dancer in Kaipo (thanks Chrysologus)

V1.98a
-Added chillyfeez's fix to the the Adamant Grotto so that it won't rip you off with Pink Tails.
-Fixed typos (Mysidian Elder before Mt Ordeals, Rosa's mother) (Thanks PersonWithTime)

V1.98
-Fixed Dark Sage enemy's drop items

V1.97
-Fixed a few script errors. (Cecil's room after Tower of Zot, during final confrontation)
 (Thanks to Nosgothy for pointing them out!)

V1.96
-Quick typo fix in Rosa's House. (thanks Binarynova)

V1.95b
-Quick typo fixed (My Leige -> My Liege) (thanks Heaven Piercing Man)

V1.95a
-Fixed typo with King Giott (thanks Thirteen 1355)
-Changed Wyvern to DkBahmut (Dark Bahamut)

V1.95
-Adamant Armor bug fix was not fully implemented and is now corrected. 
 (thanks FlamePurge and 8bitfan)

V1.94
-Corrected a few script errors. (After defeating Rubicante, Final battle Room of Prayer)

V1.93
-Fixed MAJOR save point bug

V1.92
-Improved B Button Dash function in towns and dungeons. (thanks chillyfeez)
-Script improvements at Adamant Grotto, Cagnazzo's defeat cutscene (with Golbez and Kain),
 Cecil and Rydia ("You OK?" has been updated), Yang's wife, and dialogue with Rosa's mother.

V1.91
-fixed minor script error in the beginning with Baigan.

V1.90
-Corrected script errors.

V1.89
-MAJOR script overhaul. Big thanks to Chicken Knife,FlamePurge,and Spooniest for the help!

V1.88
-Critical Hit Bugfix Applied (thanks Grimiore LD and chillyfeez)
-Script fix in Damcyan and Antlion's nest (SandRuby to Sand Pearl)

V1.87
-Minor script fix in Mist cave(Package to ring)
-Fix to King Giott's intro line
=Fix to Epopt line
-Changed Pink Puff to Lady Flan. 

V1.86
-Major typos found and corrected (thanks to yetisyny)
-expanded and updated script in numerous places
-updated item and key names to better reflect modern translations

V1.85
-Minor typos corrected (King and Queen Eblan, Feymarch Library)

V1.84
-Updated colon symbol to make text in game look better

V1.83
-Many script fixes (some updating from Project II and some from DS translation)
-Fixed the Namingway letters glitch

-V1.82
-Found glitch when refusing to take a key that is now fixed. (thanks vivify93)

-1.81
-Fixed words that were split in half for space constraints.
-Ironed out a few script fixes

-1.80
-Rydia's Starting Equipment restored back to original
-All non key items (not including weapons) now have an item description.
-Some item and monster names have been corrected
-Minor script fixes

-1.75
-Restored Scarmiglione's counterattack
-Minor script fixes. 

-1.7a
-Title Screen add-on patch reset bug has been fixed. 

-1.7
-NPC errors fixed in various places
-Some item and monster names updated. 
-Script fixes. 

-1.65
-Fixed incorrect NPCs in Troia Hospital
-Minor Script fixes.

-1.6b
-Fixes Title Screen reset bug.

-1.6
-Fixes a glitch when stepping on a Save Point while dashing where the room would desync.
-Fixed an issue with incorrect NPCs in the Mt Ordeals Mirror Room. 
-Minor script fixes. 

-1.5
-Original treasure chests, save points, and tiles restored.
-Original maps in Baron, Kaipo, Mysidia, Troia, dungeons, etc restored.
-Restored the Developer's Office and the original Training Room. 
-Minor script revisions. 

1.41
-Removed Save Point added near the end of the game that was added from Project II.
-Fixed Wyvern Lance Sound Effect. 

1.4
-Fixed text glitch with Scramiglione battle.
-Added a new optional title screen patch to replicate the original Final Fantasy IV (J)
title screen. Thanks to chillyfeez's hard work! 

1.3
-Changed Asura's battle script to match FFIV. 
-Minor script edits
-Major bug fix with Command display during battle.

1.2

-Script revisions that remove other references (taking some cues from Project II) 
-Restored the Baron Dancer completely from her FFIV counterpart

1.1

-Initial version after the split from Project II.
-Final boss is now reverted back to his original FFIV difficulty
-L Toggle to Dash changed to a working B Button dash 
-Many more names changed to current naming then before
-GP Inn bug fix
-Class names expanded to 8 characters

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Thanks and Credits
-------------------

-FlamePurge for making Project II and allowing me to work with you with the changes made
 to your project.

-chillyfeez for the consistent help, various bits of coding, the User Options functions,
 the B Button Dash, item description expansion, and the amazing work on the title screen.  

-justin3009 for the help fixing the GP issue and further suggestions.

-Grimoire LD for your support and help. Both you and chillyfeez for expanding the Class names.
 And thanks for helping with the Baron Dancer. 

-Pink Puff for making ff4kster, an invaluable tool in hacking Final Fantasy IV.

-Deathlike2 for finding the code needed to restore Zeromus back to his original self.

-Bahamut Zero for your input as well as restoring the original maps and icons.

-Digistie, Chrysologus, Bobolicious81, Duke2Go, Cavery10, Chronosplit, Mcgeepride and all the 
 folks at Romhacking.net and SlickProductions.org for your input and support.

-Square Enix for making this game.


