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[ tettsui77@gmail.com ]  [ forums: @tettsui77 ]  [ tettsui77.tumblr.com ]
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                       _________                                         
==~~-·'·.·'·.·'·.·)>   tettsui77 PROUDLY PRESENTS:   <(·.·'·.·'·.·'·-~~==
                       ¯¯¯¯¯¯¯¯¯                                         
             ,_____________________________________________,             
             |BS SUPER ALESTE -- ENGLISH TRANSLATION PATCH!|             
· · · · · · ·| { including BS-X flashcart severance hack } |· · · · · · ·
             |   v1.0   ·   Released: February 1st, 2016   |             
             '¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'             
                                                                         
«=[ TRANSLATION PROJECT PAGE:   www.romhacking.net/translations/2564/ ]=»
    ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯    
                                                                         
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
·§: #01 |||  «  NOTES / INTRODUCTION  »  ¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦·
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       Howdy.  Your humble narrator and ROM hacker, tettsui77, speaking. 
       Oh!  And for THIS project, we can add "translator" to that also...
       for the first time going solo.  It's ALSO the first completed one!
                                                                         
       As many of you may be aware, the original (ie. non-BS) version of 
       'Super Aleste' actually came out in both America and Europe -- as 
       'Space Megaforce' in the former, and under its true name in the   
       latter.  Even so, both versions were butchered to some extent in  
       the localization process.  Whatever the title screen said... the  
       art assets were modified; the voice samples were all re-dubbed in 
       an obnoxiously loud and jarring American accent; anything remotely
       "anime-ish" was removed; every reference to the female character  
       was removed; one of the music tracks was cut inexplicably; the    
       English translation job was shoddy overall; and the difficulties  
       were all lightly neutered.                                        
                                                                         
       So... for ALL of those reasons, and then also because there were  
       not yet any attempts I was aware of that had been made at hacking 
       a BS-X flashcart ROM into a unique, standalone SNES/SFC ROM, this 
       project seemed like something WELL worth the effort to me!  Not to
       mention the facts that the BS version never left Japan, of course,
       and that the BS version also seems to have a FEW small tweaks!    
    -------                                                              
                                                                         
       I have been involved in the ROM hacking scene off and on since '97
       -- going by `twiggy in the earliest days -- and was the founder of
       the "notorious" Spooky Kids Hack Posse.  So, while in the '90s I  
       was involved in several half-baked translation attempts, this is  
       the first to ever be anything approaching "done".  This is also my
       first SNES project, AND the first game I've translated on my own! 
       To be fair, the "script" isn't that big for a shoot-'em-up game,  
       but I'm proud of this project -- and for several reasons!  :)     
                                                                         
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
·§: #02 |||  «  CONTENTS OF THE ZIP FILE  »  ¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦·
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       · README.TXT                                                      
            THIS file... so, hopefully, you've figured this one out!  :) 
       · BS Super Aleste (J) [T+Eng_v1.0 by tettsui77].ips               
            English translation IPS patch for 'BS Super Aleste'.  *Check 
            the project page on Romhacking.net if you need info on the   
            original, un-patched BS-X ROM.*  [Any IPS patching tool ought
            to work just fine -- but, for the record, I personally prefer
            to use the excellent Lunar IPS.]                             
                                                                         
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
·§: #03 |||  «  CHANGE LOG  »  ¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦·
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       Since this is the first release, this is just a log of the changes
       made for version 1.0 at present.                                  
                                                                         
       · All in-game text has been FULLY translated into English -- in a 
           manner which is MUCH more authentic than any prior (official) 
           localizations, and does not sacrifice any graphics or music.  
       · Pre-translation "Engrish" has all been expanded, edited, and    
           fixed -- where needed.  [This mostly applies to the credits.] 
       · The base ROM was expanded from 8Mbit (1MB) to 12Mbit (1.5MB).   
       · Base game has been hacked to effectively sever it from the BS-X 
           cartridge BIOS, SRAM, etc.  For more information on why this  
           is useful, see Section #01.  The important thing is, the game 
           now FULLY functions as its own *independent* SNES ROM or cart!
       · Internal cartridge header has been extensively modified in the  
           process of achieving this project's goals.  In addition, this 
           also allows for the ROM to now have an American (NTSC) region 
           setting; and a unique Game ID, internal title, and the like.  
       · A small "intro" (single-screen, displaying until any input) was 
           inserted into the ROM -- both to clearly differentiate it as  
           the translation without altering any existing game assets; and
           additionally to display patch version, release date, and so   
           forth.  I'll admit it was partially pure hubris, too!  Haha.  
       · The extant English font in-ROM has been cleaned up a bit.  This 
           entailed slight modifications to roughly half of the letters, 
           mostly for internal consistency (although a few were re-drawn 
           entirely); and adding additional punctuation, etc. in place of
           the Japanese alphabets after all of the text was translated.  
       · A few additional very small graphic modifications, mostly to the
           title screen letters, etc.                                    
       · Some "bonus content" in the leftover space from the expansion.  
    -------                                                              
                                                                         
       In addition, here are some of the planned (or at least proposed!) 
       changes to be implemented in future versions of this patch:       
                                                                         
       · I would like to have the built-in pseudo-debug features "turned 
           on" from the get-go, and on a permanent basis.  This is mostly
           the ROUND selection and "DEATH/NON-DEATH" feature.  I may in  
           future patches have two versions of the patch -- one WITH this
           turned on, and one without.                                   
       · It's definitely beyond my skills at the moment, but I'd like to 
           perhaps turn my little intro into an optional trainer.        
       · I'd like to add "BS" to the title screen proper.                
       · I also want to have the game load with the "STEREO  ON" sound   
           mode natively.                                                
       · Lastly, I'd like to implement SRAM to save high-scores, and user
           options, from boot-up to boot-up.                             
                                                                         
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
·§: #04 |||  «  VERSION HISTORY  »  ¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|·
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       · VERSION 1.0 --- RELEASED 02/01/16                               
         ¯¯¯¯¯¯¯¨¯¯¯¨¨¨¨¨¯¯¯¯¯¯¯¯¨¯¯¯¯¯¯¯¯                               
       This release, v1.0, is the first release naturally!  I suppose it 
       ought to really be version 0.99b or something like that -- since  
       there MAY be a few small problems remaining with two or three of  
       the text pointers.  That said, these are situations I have not yet
       had cause any problem for me or the playtesters... and I am really
       not sure if they EVER come up!  *Please get in touch regarding ANY
       problems or bugs you are experiencing* -- or even just any helpful
       suggestions, or things of that nature!                            
                                                                         
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
·§: #05 |||  «  THANK YOUS & SHOUT-OUTS  »  ¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|¦|·
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       First things first, I want to thank everyone at BaddestHacks.Net  
       for providing an amazing place to discuss this shit, learn, and in
       general, "kick it".  I'll get to some specifics in just a bit!  :)
       Before that though, and secondly, I want to mention Romhacking.Net
       for hosting the project page, images, patch, etc. as well!        
    -------                                                              
                                                                         
       Now... the BHDN "greetz", haha...  Shouting out to:  Dr. Floppy!  
       Rotwang!  Hax0rKyo!  GoldenGun!  el kadong!  deeperthroater69!    
       TonyaChocolateLunchtime!  Jackass!  PopeHentai!  can't forget Fox!
       If your name ain't on here, maybe you should hang out in the fkn  
       BaddestChat more!  Keepin' the *SPIRIT OF '97* alive, bitches.    
    -------                                                              
                                                                         
       Also, the following people deserve special mention for their help:
                                                                         
       · Dr. Floppy & Rotwang both, for their patience in entertaining my
           constant barrage of questioning.  El kadong too, really.      
       · Everyone who playtested the patch -- I really don't remember who
           in detail received a beta version, but it was a good portion  
           of the d00dz in the shout-outs above.  In particular, I know  
           Hax0rKyo played the shit out of it, and so far so good!  :)   
       · I also gotta thank Kyo for his YouTube vid with the beta patch! 
       · In addition to his role as a playtester, TonyaLunchTime / Nilson
           earned a spot HERE for his constant support, encouragement, & 
           persistently excellent conversation.                          
    -------                                                              
                                                                         
       And finally, the following individuals' utilities, guides, docs,  
       and such, were incredibly helpful for this, my first SNES project:
                                                                         
       · FuSoYa -- for writing so many awesome utilities that make this  
           shit SO MUCH easier!  In particular, Lunar Expand and Lunar   
           Address were invaluable here... not to mention Lunar IPS!     
       · DaMarsMan -- for his incredibly straightforward tutorial on how 
           to insert intros into SNES ROMs.  Not only did it help me get 
           MY intro done... it helped me in getting some SNES tech stuff 
           & a few basic ASM concepts to "click into place", so to speak.
       · Whoever the hell the 'Paul' was who was active in the early-'90s
           SNES homebrew scene -- for writing the INCREDIBLY useful set  
           of tools that make up pic2snes... which is from fucking 1993! 
       · Pan (from the legendary -ATX-/Anthrox), k00pa, and nocash -- for
           the excellently oldschool "Pan Docs".                         
       · SMWiki -- for the helpful info on the Internal Rom Header.      
       · nocash (again) -- for the "SNES hardware specifications" doc.   
       · The English Satellaview Wiki -- for invaluable info on the BS-X 
           flashcarts and the Satellaview hardware!                      
       · Additionally -- the programs YYCHR, TileLayerPro, Translhextion,
           IpsAndSum, and Geiger's snes9x Debugger were of assistance.   
                                                                         
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
·§: #06 |||  «  DISCLAIMER / DISK-LAMER / WHATEVER  »  ¦|¦|¦|¦|¦|¦|¦|¦|¦·
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       [Unfortunately it is NOT 199X, so here's all the quasi-legal BS!] 
                                                                         
   ·!· THIS TRANSLATION IS NOT TO BE DISTRIBUTED ATTACHED TO THE ORIGINAL
        UNTRANSLATED, UNHACKED ROM IMAGE!                                
   ·!· ANYONE IS FREE TO SHARE / DISTRIBUTE THIS TRANSLATION PATCH -- SO 
        LONG AS IT IS UNALTERED & KEPT IN ITS ORIGINAL .ZIP FORMAT, WITH 
        ALL OTHER ATTACHED FILES FOR THE VERSION IN QUESTION KEPT INTACT!
   ·!· ANY AND ALL SALES PROHIBITED!  REPRODUCTION PROHIBITED WITHOUT THE
        EXPRESS PERMISSION OF TETTSUI77!  DON'T BE A PIECE OF SHIT, KTHX.
   ·!· ALSO... all of the normal legalese blah-blah-blah associated with 
        emulation and console ROMs in general applies here as well.      
   ·!· MOST IMPORTANTLY THOUGH, HAVE FUN!                                
                                                                         
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!                                                                       !
¦           ,_______________________________________________,           ¦
¡           | PLEASE e-mail any bug reports, problems, etc. |           ¡
|           | (as well as general questions & comments) to: |           |
!           | tettsui77@gmail.com  -OR-  @tettsui77 on BHDN |           !
¦           '¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'           ¦
¡                                                                       ¡
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