Dragon Ball Z: Shin Butoden 3 = Ultime Menace French to English Translation
Copyright 2000, DragonballZ Translations and Vice Translations
Original patch by Vincent, DragonballZ Translations
Project continued by Kitsune Sniper, Steven Csuth & Jason Rubin 

Recently, Vincent released this statement:


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This is the last patch. I will no longer be working on this game because 
in my opinion, it is crap. There is no story mode or any good about this game. 
Since I have all the Dbz game for playstation, I'd rather play my playstation game 
instead of a game that doesn't interest me. If anyone wants to continue the translation, 
feel free to do so. The table file is on my site if you want to translate it. 
Please do not bug me about how to patch.
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  I agree on the crap part, but I have a certain sentimentalism towards the game, 
since this was the first Dragon Ball game I ever played, and not emulated, but 
on my old SNES, using a friend's japanese pirate version. I barely could execute all the 
special moves, but I liked it because I beat the $#it out of my friends!

 If you wish to translate this into any other language, contact me.
I wanted to translate this game to spanish, but I'm getting fed up with it!
Besides, the word NETTOU is in the horizon... 

One more thing. If you find my patch and decide to post it on your 
site, please contact me at my email address and send me your site's 
address. If possible, I'll add your site to my links section, and I'll 
notify you of any updates.

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Version History
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Version 1.1 = May 6, 2000, 4:19 PM [11,678 bytes]
... Now all the dialogue is finished. It turns out that I missed Chibi-Trunks'
victory dialogues... One of the translators, Jason Rubin, pointed this error out to me 
yesterday. Thanks! That's two I owe ya!

Version 1.0 = April 27, 2000, 11:24 PM [11,528 bytes]
All the dialogue is finished! All that's left are those damn menus!

Version .88 = April 27, 2000, 10:44 PM [10,838 bytes]
The dialogue for Future Trunks and No. 18 is in! Only Kaioshin's dialogue is left!
Come on, Kit! You can finish this tonight!

Version .75 = April 27, 2000, 6:04 PM *NOT RELEASED* [9614 bytes]
Boo and Dabula's dialogue is in! Only three more characters to go! 
This patch is getting very big!

Version .65 = April 27, 2000, 12:06 PM *NOT RELEASED* [8088 bytes]
Vegeta's, Gohan's, Chibi-Trunks' and Goten's entire dialogue has been inserted. I'm very bored... 
this game is getting very lame, fast... I've got to finish this soon...

Version .45 = April 25, 2000, 10:07 PM [5403 Bytes]
Goku's entire dialogue has been inserted! Wow. I hadn't noticed it, but the size of this
patch is three times as big as my original patch! Anyway, I'm off to bed. Later!

Version .40 = April 23, 2000, 10:28 PM *NOT RELEASED* [4752 Bytes]
All of the pre-fight dialogues are complete. I forgot to add some dialogue on the last patch.
Sorry, I was almost asleep. [Hey, it was 12:49 AM when I finished it! =/] I'm off to bed to get 
some Z's, tomorrow I have my first job interview!

Version .30 = April 23, 2000, 12:49 AM [3513 Bytes]
I've translated all of the Special Attack moves, including the Super Desperation Moves. 
I've scrapped the initial translation, and the pre-fight messages of the fighters against
anyone except themselves and their rivals are translated.

Version .21 = April 21, 2000 *NOT RELEASED*
I've translated the end of the Tournament and the credits. There wasn't too much to do
there, since the only things I changed were "Translator" and the character's names. I've
also changed the name of the highest difficulty from "SUPER" to "INSANE". It's a lot more
appropiate in my opinion!

Version .20 = April 19-20, 2000 [1892 Bytes]
A major breakthrough has happened in the menu translation and decoding!
I managed to find the codes for the menus, and a whole lotta fonts as well! 
Strangely, there's even some Kanji in there! I corrected the names for Goku[SANGOKU to GOKU], 
Gohan[SANGOHAN to GOHAN], Goten[SANGOTEN to GOTEN] and Boo[BOU to BOO]. I also translated 
some more menus and the difficulty indicator.

Version .15 = April 16, 2000 [1680 Bytes]
Kitsune Sniper decides to continue the translation. Many of the in-game menus 
are translated, and some moves under the "Command Help" section are renamed also, 
mostly Goku's moves. [Who spelled Masenko 'Masenco'?!]

Version .10 ?? 2000
The game is translated 10%. Vincent announces that he will not work on 
this anymore, due to reasons explained above.


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Included Patches
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 SB3UMVF1.IPS translates the French (PAL) version of the game to English (PAL).
 DBZ3J2F1.IPS translates the Japanese (NTSC) version of the game to English (PAL).

 Don't apply the French patch to the Japanese ROM. I have no idea what'll happen. Maybe
 you'll melt down your emulator, or maybe it'll crash.

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NOTES / Known issues
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  There are menus that I couldn't translate, because I couldn't find the letters that they
  use in them...

  Some of the dialogue has been edited for clarity and space limitations. 

 -Vegetas Big Bang Attack was originally translated as "Demon Flash". I kept this name 
  due to space limitations.

 -Vegeta's Final Flash was originally translated as "Vegeta Ray [Beam]".

 -... I forgot to send Steven the final attack names, as well as Future Trunks' moves.
  I based them off of Kyo Kusanagi's FAQ, which helped me a great deal! It's most likely 
  the best source of information on the japanese game. You can get it at www.gamefaqs.com.


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What's left
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Those damn menus!

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Ze credits - 
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 Vincent - Original patch creator and game hacker.

 Steven Csuth & Jason Rubin - Main Translators
   These guys did a great job! Give 'em a hand! [No, wait! Don't cut it... 
   someone get them a band-aid...!]

 David "Kitsune Sniper" Silva - Subsequent game hacking and script
   investigation, some dialogue and name interpretation, and the menu translation
   [only the easy ones =P].
   email: ->  <kitsune@terra.com> or <kitsune_sniper@yahoo.com>

 Kyo Kusanagi - He wrote the FAQ which helped me to understand the game a lot more.
   I know you don't approve emulation, but thanks anyway, Kyo!

 People who offered their help in the translation: Sadlifah and Daniel ESPIAU.


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Greetings to: [In no part. order]
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 Everyone above, Salvador "Chava" Ramirez, Gideon Zhi, satsu and the B.S.S. team, TNSe, wraith,
  and everyone at the Zophar's Domain Rom Hacking message board, for answering my questions
  with their discussions.



***
DISCLAIMER
***
DragonballZ Translations [and its affiliate, SniperSide Translations] translation
patches and are not official or supported by any video game company or any other 
entity associated with the "Dragonball Z" trademark or franchise [we wish!]. In no
event shall the persons or groups mentioned above be held liable or responsible for
any damages that may occur from direct, indirect, or consequential results of the
ability or disability to use or misuse any material they provide.

In other words, if something goes wrong, don't blame us!

Usage License
-----------------
 You may host this patch on your website, provided that you do not charge
 a fee to access it. You may not distribute this patch with any other files,
 such as a website URL or a "Downloaded From" notification, or worse, the game
 ROM image itself.
 
 You may not modify the patch in any way, including using this patch as a
 basis for another translation patch, without my express consent. (There's
 nothing wrong with asking for permission!) I know I can't stop anyone from
 doing this, but I'd prefer it if you asked me so I can provide some data
 files and whatnot. My only request is that you credit the original script
 translators first.
 
 Game reproductions using this translation patch ARE allowed, as long as
 there is very little profit involved. So selling copies of this game on eBay
 isn't kosher, but making repros is fine.
 
 
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The Homepages
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DragonballZ Translations
http://www.dbztranslation.f2s.com/

Vice Translations // Foxhack.net
http://www.foxhack.net/